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Clicking feedback
Posted: Wed Apr 17, 2019 10:01 pm
by King_Caulk
supadupa wrote: ↑5 years ago
The only issue I have at the moment and not sure how many others experience this, but if you do make a mistake, it's a long process to get back on track. What happens is:
- Make mistake on captcha
- Go through endless images of clicking, even if they are correct!
- Finally complete series of captcha's at times after 5-6 minutes have passed.
- Click first number which is 100% correct, start step 3 all over again grr. For every error you make seems you have to do the correction twice.
yeah the thing waits for you to do two known correct ones before it trusts the first one, or something like that. Believe me I have already tried to enigma it by just clicking 3-5 squares at random to see if it throws me back eventually, it doesn't, so at least x amount of images where the answer is known, must be answered correct. In about ten minutes I could already spot a pattern in the known ones so I could probably crack it so we'd only have to do the bare minimum but then we'd kinda screw the captcha guys over (I assume the data is being used for some project to test image recognition or something).
bloodpirate wrote: ↑5 years ago
we need a skip button, or is the spacebar still that? i usually just click the recon page again.
too many numbers look alike, 3,5,8,6,9 or 1,4,7, and some i have no clue what they might be.
I use a recruiter, the KoC page is just way too slow.
And yes, I think roman numerals would be a better idea than arabic numerals.
Clicking feedback
Posted: Wed Apr 17, 2019 11:54 pm
by Err
A) Why were letters changed to numbers?
B)Why was time wasted doing this instead of making a real clicker in game?
Clicking feedback
Posted: Thu Apr 18, 2019 3:45 am
by brandonito
NUMBERS SUCK BRING BACK LETTERS GODDAMN.
Clicking feedback
Posted: Thu Apr 18, 2019 4:08 am
by Screwy
King_Caulk wrote: ↑5 years ago
In what classroom on Earth is this a 5? Because that's what is accepted as correct.
Are these made by the same blokes who invented star constellations?
EDIT: 1 hour or so later I have clicked 640 times... Took 3 minutes to log in and go to this page to boot. If I click this era I'll start smoking again... The endless slow fade image captchas....
I tried it as 4 or 7 cause a bit looks like 4 or 7 but 5 WTF? lolol
Clicking feedback
Posted: Thu Apr 18, 2019 4:27 am
by Dank
This change is horrible, I've publicly roasted it enough in discord, so heres my polite and helpful way of saying why its dog shit and what you could potentially do to fix the situation without getting rid of the numbers maybe
1. Too many of the numbers look alike.
2. We shouldn't have to "zoom out" to make it readable, then were stuck squinting at tiny numbers. The game should be PLAYABLE as is, without zooming out a shit ton. While were at it why not make the text all over the game super tiny too so we have to zoom in to read it and play, makes sense huh?
3. Changes should be made to the Recaptcha, maybe increase the amount of misclicks before you start getting images you need to click on, because half the images you click on make you do it multiple times even when its 100% correct.
4. Change the font to something less ass? I understand it can't be too basic because of OCR auto clickers, but between numbers looking alike and them not being legible in the first place, its such a pain in the ass, you're making a simple task extremely tedious.
5. No one wants to spend an hour clicking, bad enough you made it 1:2 when 1:1 was perfect. You've already doubled the amount of time required to max the list, AND you want to add something thats going to cause a ton of mistakes, and your capcha for the mistakes doesnt even function properly which will cause MORE time to be taken up.
TL;DR:
We can't read the numbers, make it legible somehow, or make the misclick capchas less ass to compensate for the time were wasting. Also make it 1:1 again, no one likes a super long list, last age clicking activity was great for almost every chain because the list was small and easy to read.
Clicking feedback
Posted: Thu Apr 18, 2019 5:00 am
by bloodpirate
i am not sure if i am the only one, but i click with a mouse. i go to click a number and the page jumps up, so i miss-click. etc. etc. etc.
Clicking feedback
Posted: Thu Apr 18, 2019 5:10 am
by brandonito
bloodpirate wrote: ↑5 years ago
i am not sure if i am the only one, but i click with a mouse. i go to click a number and the page jumps up, so i miss-click. etc. etc. etc.
This is probably because of script adding more tabs to the side FYI.
Clicking feedback
Posted: Thu Apr 18, 2019 5:32 am
by bloodpirate
i am not running any side scripts.
Clicking feedback
Posted: Thu Apr 18, 2019 11:02 am
by King_Caulk
bloodpirate wrote: ↑5 years ago
i am not sure if i am the only one, but i click with a mouse. i go to click a number and the page jumps up, so i miss-click. etc. etc. etc.
nevermind that the in-game keypad is upside-down... I couldn't use a mouse to click even if I wanted to, I've spent a lifetime clicking the windows calculator keypad so I'm just always going to assume top row is 789.
Clicking feedback
Posted: Thu Apr 18, 2019 2:01 pm
by supadupa
Recruiter is running much better today. Have also found if you do make a mistake, recovery is a lot quicker.
Very Happy with the way the recruiter is running. Thanks Admins, great job!
Just use the numpad, if you want to point and click, stick to Bejewelled! I use a laptop to click and Fn button works fine.
Next person wanting to change the recruiter back to letters or shorten the list goes on my sablist